Principal

import pygame
from random import choice
 
from item import Item
 
clock = pygame.time.Clock()
 
LARGEUR = 750
HAUTEUR = 500
LINES = 10
COLS = 10
 
screen = pygame.display.set_mode((LARGEUR, HAUTEUR))
 
pygame.display.set_caption("Candy-crush like")
 
sprites = pygame.sprite.Group() 
 
for line in range(LINES):
    for col in range(COLS):
        family = choice(['banane', 'cerise', 'orange'])
        new_item = Item(line, col, family)
        sprites.add(new_item) 
 
running = True
while running:
    clock.tick(60)
    screen.fill((50,50,50))
    sprites.draw(screen)
    
    for event in pygame.event.get():
        if event.type == pygame.QUIT: # fermeture fenêtre
            running = False
    
    pygame.display.flip()
 
pygame.quit()

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